# ⠀Hardware implementation

Tags: Submarine robot-car

The visible, physical stuffs as how we call it, hardware, is the subject of this segment.

Discussing in depth about our chassis and mechanism specifications, we focused on ensuring that our end result reflected our design intent and was suitable for the game.

P04.32.00 ⠀Drivetrain
P04.32.01 ⠀Manipulator
P04.32.02 ⠀End effector
P04.32.03 ⠀Control system

Once all of the components have been combined, the robot is ready to be tested and prove its mettle.

Credit: @transparent-angel on Tumblr